Games made by one person, built like a studio.

JJGames is the independent studio of Jeharli. Four mobile games, one engine, no shortcuts.

Four games. Four different worlds.

Each game has its own look, its own rules and its own site. Pick one up.

Contrapunctus

Play real sheet music. Write your own levels.

A rhythm game built on music notation. Learn it, play it, then compose levels in the editor and share them with the world.

Coming soon

One developer. One engine. Four different worlds.

Every JJGames title is built in Godot by Jeharli. The games look nothing alike, but they share the same foundations underneath.

The accounts, stores, leaderboards and live events behind them are custom-built too, so a player's progress and privacy are handled by the studio, not a third-party template.

Engine
Godot 4 (C#)
Platforms
iOS and Android
Languages
English, Español
Team
Independent

How the studio works

  • Mobile first, not mobile ported

    Every game is designed for a thumb and a small screen from the first prototype.

  • Each game gets its own identity

    No shared skin. A rhythm game and a neon arena should not look related.

  • Players own their data

    Clear privacy controls and a real way to delete your account.